NVIDIA PhysX Technology & GeForce GPUs Usher in a New Era of Immersion for PC Games
Gamers would agree that they would love to see the worlds in their favorite
games be depicted as realistic as possible. For total immersion, the gaming
environment has to “feel” as real as possible, and characters must be able to
move and interact with the objects in the environment that have a compelling,
dramatic impact on game play. With customized physics effects, developers can
design trees that bend in the wind, water that ebbs and flows naturally, and
include objects in the environment that dramatically impact the gaming
experience. To deliver this level of interactivity, developers are rapidly
taking advantage of NVIDIA® PhysX™ technology, interactive entertainment’s most
pervasive physics engine, already used in more than 140 shipping titles for Sony
Playstation 3, Microsoft Xbox 360, and Nintendo Wii. With today’s release of the
GeForce Power Pack, a compilation of games, demos, and mod packs for the PC
platform that is available for free at
www.nvidia.com/theforcewithin,
NVIDIA is now bringing this new depth of gameplay to PC gamers everywhere.
On the PC, PhysX technology harnesses the power of any CUDA-enabled
general-purpose parallel computing processor, including any NVIDIA GeForce® 8
Series or higher GPU, to handle 10-20 times more visual complexity than what’s
possible on today’s traditional PC platforms. All of the 80 million plus GeForce
8 Series and higher GPUs in the field are CUDA-enabled, the largest installed
base of general-purpose, parallel-computing processors ever created.
And, unlike competitive solutions which do not offer hardware scaling
capability, only PhysX technology can leverage the best of both CPU and GPU
architectures to deliver the ultimate, immersive, end user experience. Upcoming
PC titles that incorporate PhysX technology include Cryostasis, Backbreaker,
Aliens: Colonial Marines, with close to 20 more PC titles expected before the
year-end holiday seasons.
“Game physics is essential in enabling deeper interactivity and real-world
effects in any game. Epic is pleased to offer PhysX as a standard feature within
Unreal Engine 3 to enable such effects,” said Mark Rein, Vice President of Epic
Games. “The introduction of GPU acceleration for PhysX promises both additional
potential effects and faster performance. You can get a glimpse of the
possibilities of what PhysX is able to do with the special levels for Unreal
Tournament 3 where damage effects greatly enhance the gameplay.”
Starting today, any owner of a GeForce 8 Series or higher GPU can immediately
discover the immersive playability that NVIDIA PhysX technology brings to PC
gaming. This first of many planned “GeForce Power Packs” is a fascinating
showcase of how PhysX technology is fundamentally changing video games and
interactive entertainment.
Available for free from
www.nvidia.com/theforcewithin, the PhysX-enabled content from this first
GeForce Power Pack includes:
- Warmonger—Full free game! Destroy walls, floors, and whole buildings to
open up new paths or close existing ones. Destructive power is more than eye
candy here—it’s a tactical weapon in this ground-breaking action game.
- Unreal Tournament 3 PhysX Mod Pack—includes three maps with amazing
effects that fundamentally change the gameplay (requires full version of
Unreal Tournament 3)
- A sneak peek at the upcoming Nurien social networking service, based on
the Unreal Engine 3 (with built-in benchmark)
- A sneak peek at the upcoming game Metal Knight Zero (with built-in
benchmark)
- All new NVIDIA “The Great Kulu” tech demo that showcases the use of
PhysX soft bodies in a real game play environment
- All new NVIDIA “Fluid” tech demo—a simulation of realistic fluid effects
with a variety of liquids
In conjunction with the release of the GeForce Power Pack, NVIDIA has also
released new WHQL-certified drivers that enable PhysX acceleration for all
GeForce 8, 9, and GTX 200 Series GPUs. This new driver also adds support for
PhysX-accelerated features in the commercially available Ghost Recon Advanced
Warfighter 2 game.
By installing these drivers, GeForce owners can immediately experience much
higher levels of interactivity, special effects, and realism on their PC. In
addition, GeForce owners will love being able to run PhysX-accelerated
applications faster on their GeForce GPU than on competitive GPUs. For example,
in the PhysX-enabled levels of Unreal Tournament 3, the GeForce 9800 GTX+ runs
180% faster than on the AMD Radeon HD 4850.
“The use of physics in games is highly effective in enabling new levels of
interactivity and gameplay options. Gearbox is excited about these developments
and we are rapidly finding new ways to use NVIDIA PhysX to improve the game’s
immersive feel and overall excitement factor,” said Randy Pitchford, CEO of
Gearbox Software. “The addition of GPU acceleration allows us to add even more
effects whilst maintaining great performance. Gearbox titles, including
Borderlands and others, will feature increased use of PhysX and we look forward
to developing more with the support of NVIDIA.”
“Seeing really is believing and is the reason why we compiled all of this great
PhysX content into a free download for our end users,” said Ujesh Desai, general
manager for GeForce GPUs at NVIDIA. “We want GeForce owners to experience for
themselves these amazing effects to get an idea how PhysX will make games much
more lifelike in the years to come. Physics-accelerated content is already here,
and there are a ton more titles on the way. We can’t wait for our customers to
jump in, get wet, and tell us what they think!”
New Application Pack Uses CUDA Technology to Improve Performance Beyond Graphics
Consumers want blazing fast performance—whether blasting their way through
the latest game or being socially responsible and sharing their PC’s processing
power to help find cures for diseases. Today, NVIDIA Corporation, the worldwide
leader in visual computing technologies, just made this easier by releasing a
set of non-graphics applications that utilize the power of its GeForce® graphics
cards. Included in the GeForce Power Pack are Stanford University’s Folding@home
distributed-computing, protein-folding client and a trial version of Elemental
TechnologiesEBadaboom video transcoder. Available for download today at no-cost
at www.nvidia.com/theforcewithin,
these are part of a growing number of applications that use the power of NVIDIA
GeForce® graphics processing units (GPU) and NVIDIA® CUDAEC-programming
technology to significantly improve the performance of non-graphics applications
by transferring the workload from the CPU to the more efficient GPU.
All of the 80 million plus GeForce 8 Series and higher GPUs in the field are
CUDA-enabled, the largest installed base of general-purpose, parallel-computing
processors ever created. The same GPU architecture that delivers stunning
onscreen computer graphics in video games is also ideal for many other types of
applications. The latest generation of NVIDIA GeForce GPUs offer up to 240
processor cores, compared to a maximum of the four cores found on the
highest-end CPU. Any process that can be divided into multiple elements and run
in parallel can be programmed to take advantage of the massive processing
potential of the GPU.
NVIDIA first released its CUDA programming technology in 2007, providing
software developers a programming environment based on the industry-standard C
language for easy creation of applications running on NVIDIA GPUs. Numerous
commercial and scientific applications have adopted CUDA technology and now
consumer applications are starting to emerge that take advantage of the
technology.
“CUDA has the potential be a disruptive force in both the GPU and CPU
industries,Esays Anand Shimpi, CEO and editor-in-chief of AnandTech.com. “Apps
like Badaboom, that solve significant problems for the home PC user, could give
NVIDIA hardware a significant advantage over other GPUs and it points to the
need for consumers to optimize their PCs so they have both decent CPU and GPU
power.Ebr>
Elemental TechnologiesEBadaboom is a video transcoding program that converts
video files into other formats. For example, the program can convert an MPEG
file to play on an iPod or other portable device. Video transcoding can be one
of the most time-consuming tasks in home computing. Converting a two-hour movie,
for instance, can take six or more hours when using the computer’s CPU. However,
with Badaboom on the GPU, the conversion process can be up to 18 times faster
than traditional methods, getting the job done in a few minutes and, in the
meantime, also freeing the CPU to handle other tasks like email and Web
browsing.
Tackling the intense processing demands of ongoing medical research, Stanford
University’s Folding@home distributed computing program, gives consumers the
opportunity to share their computer processing power in an effort to help find a
cure for disease. Running up to 140 times faster on an NVIDIA GPU over a CPU,
Folding@home makes use of idle computer cycles to perform scientific
calculations. Folding@home studies protein folding, where proteins in our bodies
assemble themselves. Biologists simulate protein folding in order to understand
how proteins fold so quickly and reliably, and to discover what happens if they
do not fold correctly. Diseases such as Alzheimer's, cystic fibrosis, BSE (Mad
Cow disease), an inherited form of emphysema, and many cancers are believed to
result from protein misfolding. The Folding@home client is a free program that
runs in the background of the PC, allowing ordinary people to have a real impact
in the search for a cure of these diseases.
The Quadro Plex D Series VCS will be available in September 2008 with prices
beginning at $ 10,750.
The CUDA-enabled content from this first GeForce Power Pack are available for
free from
www.nvidia.com/theforcewithin. More information on the Badaboom video
transcoder can be found at
http://www.badaboomit.com and more information about Folding@home can be
found at http://folding.stanford.edu